===World War===
Any Alliance can at a given time govern 3 States. Any other Alliance can invade this State to take it away. Once an Invasion is made, war starts in 10 Minutes. The rules of World War are a bit different from normal wars. World wars have a weighted point system: Win can give max. 10 points and kill can give max. 20 points, both based on the level difference between the two opponents. If a war lasts 1 hour and if the challenger is not able to defeat the Alliance, the state stays with the current Alliance. In case an Alliance is governing multiple States, it will have to defend those States from multiple Alliance. The fighting over States varies with the State where the fighting is taking place. Each State has its own war rules.
 
War Rules:
 
ALL FORCES: Your entire Military is deployed in this war.
NO GOLD UNITS: No GOLD Units can be mobilised in this war.
NO POWER BOOSTS: All Boosts coming from Skill points are unusable but Tactics are used.
AIR AND WATER: Only NAVY & AIR-FORCE Units are deployed.
MISSILE WAR: Only Missiles can be deployed in this war
NO RETREAT: Military Health does not matter in this war and an Army can be decimated over and over again.
 
===Tournaments===
===Axis Wars===
===Wars===
Changes - BattleCry | Wiki
Open main menu

Changes

Alliance Headquarters

1,185 bytes added, 05:32, 30 March 2017
World War
128
edits

BattleCry | Wiki