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    Alliance Headquarters

    Revision as of 05:24, 30 March 2017 by Tom (talk | contribs) (Seek N Destroy)

    Revision as of 05:24, 30 March 2017 by Tom (talk | contribs) (Seek N Destroy)

    Any player over level 30 can create an Alliance and be its General. And anyone above level 25 can join an alliance as an ally. Maximum Alliance size is 12 members. You can join an Alliance by sending a request from an Alliance's page. An invite can be accepted by an Alliance General, Major General or a Lieutenant General. An Alliance General can assign any of his ally members as Major General or Lieutenant Generals. But at a given time an Alliance can have only one General. An Alliance with two Generals will not be able to accept war requests. If you want to leave an Alliance that you created, you need to first assign someone else as the new General. An Alliance General, Major General, or a Lieutenant General can send war request to another Alliance by visiting Alliance's page. A war request can be accepted by General or a Lieutenant General or a Major General. Once the request is accepted, you have 10 minutes to prepare for war.

    Bases

    Strategic Bases are spread over various fronts all over the world and can be governed by Alliances. Governs of turf can collect money from these States in a fixed interval which shall be distributed among the Alliances members. They work like States but unlike States, the Strategic Base you can Takeover depends on your Alliance's Prestige level.

    Seek N Destroy

    A GENERAL or MAJOR GENERAL of an ALLIANCE can initiate a SeekNDestroy on an opposing SeekNDestroy. The opponent ALLIANCE is automatically selected on the matching levels of your individual ALLIANCE members. A new ALLIANCE is given 2 weeks of protection from getting attacked by other players using SeekNDestroy. An ALLIANCE can use this time to get more powerful.

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